xit_contained_xenomorph = {
	category = specialist

	swappable_data = {
		default = {
			condition_string = SPECIALIST_JOB_TRIGGER
			building_icon = building_xit_xenomorph_containment_lab
			icon = evaluator
		}
	}

	possible_pre_triggers = {
		has_owner = yes
		is_being_purged = no
		is_being_assimilated = no
		is_sapient = yes
	}

	possible = {
		has_trait = trait_xenomorph
		owner = {
			NOT = { xit_is_xenomorph_safe_owner = yes }
		}
	}

	planet_modifier = {
		planet_defense_armies_add = 1
	}

	resources = {
		category = planet_researchers
		produces = {
			society_research = 4
			food = 3
			unity = 1
		}
		upkeep = {
			energy = 2
			consumer_goods = 1
		}
	}

	weight = {
		weight = 200
		modifier = {
			factor = 0
			NOT = { has_trait = trait_xenomorph }
		}
	}
}
